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Somnova Studios: June 2023 Update

Hey folks! It's time for another Missing Stars update! We've been hard at work making the magic happen behind the scenes, and we have a special treat for you: our official trailer! As for development updates: the team is in the process of quality testing our scripts and making sure everything looks good. We're confident that we'll be done relatively soon. Once we have a release date pinned down, we'll make another announcement! In the meantime, please like, share, or leave a comment on the trailer's YouTube page!  Spreading the word about our visual novel is the greatest thing you can do to help (and it makes you super awesome, to boot). Thanks for reading! -Hamadyne Twitter Instagram Facebook Official Somnova Discord

Somnova Studios: March 2023 Update

Hey there! Hope you are all enjoying 2023 so far.  Missing Stars has been in development for 11 years now, and we've had a lot of fun polishing it and making it a fantastic visual novel. We're now in the final stages of adding new CGs, music tracks, and making our new user interface. Speaking of, here's a preview of the new textbox in our debug build! We decided to increase the opacity, add a drop shadow for the text, and make a swanky new name box. Not everything is in place just yet, but we're happy with the look so far. Note: Erik is not, and will not be, any sort of machine or man-machine interface. Now, on to more business things. Our Steam release is coming soon, and there's an extra little update I'd like to go over: Missing Stars  will be released episodically! We felt that trying to pile on the rest of our written content into "the rest of the game" involved a lot of extensive future planning, which would prove difficult given our studio's...

Happy Halloween 2022!

Trick or Treat, everyone! We've got two treats for you - some spooky artwork for all you lovely fans! Callie did a great piece of Irene dressed up as a vampire hunter! Likhos made a very sexy vampire Jeanne! Enjoy the rest of today's spooky festivities! -Hamadyne Twitter Instagram Facebook Official Somnova Discord

Somnova Studios: September 2022 Update

Hello everyone! It's been a while since our last update - sorry about that! We've all been busy with real-life responsibilities (work, getting married, etc.) so progress has been slow these past few months. However, we have some really cool things to show off! Fran, we felt, needed more expressions to expand their emotional repertoire, so they have received a significant upgrade to the number of available poses, expressions, and outfits they have. We're pleased with the result! They are now fully sass-equipped. As mentioned in previous posts, we've also been working on adding more CGs for our characters to more fully flesh out their Act One content. I don't want to spoil too much, so here's a portion of two of the many new CGs we have in progress! Telltale signs of healthy tree growth include dense foliage and thick, sturdy branches. "Perhaps this mannequin with a wig will... no, no, it just doesn't work." Our UI is in the process of being upgraded...

Somnova Studios: April 2022 Update

Hey everyone, it's Hamadyne here with a new update for Missing Stars: Act One. As we move further into the 2022, we've been making a lot of progress on the new build for Steam. Something we've been working on for a while is an improved save/load menu! Saving now has a more intuitive space for writing save messages. And loading... looks pretty similar! Very nice. Adam has been working hard at getting this menu looking super polished (and significantly less buggy than the older version), and we hope to polish the rest of the UI just as well as this menu is! Meanwhile, in the art department, we've been adding some more facial expressions for some of our characters who sorely needed some additional emotes. Isolda and Annaliese, for some reason, were a bit stony-faced when we initially made the requests for their initial sprites, and we wanted to add a bit more life to their respective characters. This expression was on another pose, but for some reason wasn't on this si...