Hello everyone! It's been a while since our last update - sorry about that! We've all been busy with real-life responsibilities (work, getting married, etc.) so progress has been slow these past few months. However, we have some really cool things to show off! Fran, we felt, needed more expressions to expand their emotional repertoire, so they have received a significant upgrade to the number of available poses, expressions, and outfits they have. We're pleased with the result! They are now fully sass-equipped. As mentioned in previous posts, we've also been working on adding more CGs for our characters to more fully flesh out their Act One content. I don't want to spoil too much, so here's a portion of two of the many new CGs we have in progress! Telltale signs of healthy tree growth include dense foliage and thick, sturdy branches. "Perhaps this mannequin with a wig will... no, no, it just doesn't work." Our UI is in the process of being upgraded
Hey everyone, it's Hamadyne here with a new update for Missing Stars: Act One. As we move further into the 2022, we've been making a lot of progress on the new build for Steam. Something we've been working on for a while is an improved save/load menu! Saving now has a more intuitive space for writing save messages. And loading... looks pretty similar! Very nice. Adam has been working hard at getting this menu looking super polished (and significantly less buggy than the older version), and we hope to polish the rest of the UI just as well as this menu is! Meanwhile, in the art department, we've been adding some more facial expressions for some of our characters who sorely needed some additional emotes. Isolda and Annaliese, for some reason, were a bit stony-faced when we initially made the requests for their initial sprites, and we wanted to add a bit more life to their respective characters. This expression was on another pose, but for some reason wasn't on this si