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Missing Stars June Update

Hello everyone, hope you're doing well. We're coming at you with our June update for Missing Stars so that we can keep you informed of our progress for Act 1.

What we focused on this month was going through our code and streamlining it in order to make it more efficient and help run the game better. What we did to achieve this was we took some commands that were 6-7 lines long that popped up throughout the game's code and shortened them to 1-2 lines. This was done not only to streamline the code, but make sure it was easier to read and sort through when adding in scenes, as well as make troubleshooting to solve any bugs that pop up a lot easier. On top of that, we have programmed in a number of scenes into the game and are continuing to make progress on that front.

Some users on Discord were asking abut how tall (or short) some of our cast members are. By popular demand, here's a relative height chart of our core cast for Missing Stars!

And that is all we have for you …
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Missing Stars May Update

Hello everyone, hope you're doing well. We're coming at you with our May update for Missing Stars so that we can keep you informed of our progress with Act 1.

The biggest thing we focused on this month was art asset organization. Now all of our artists, writers, editors, and programmers are all on the same page as to what assets we need and don't need for Act 1. It also makes sure we avoid any duplicates of assets. Now as some of you are aware, April has been the dreaded exam season. Since a few of our team members are in school, their focus was on school this month. Now that its ending, we should have more of our writers and editors available for the upcoming sprint and continue to make progress on the remaining scenes for Act 1.

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Missing Stars April Update

Hello everyone, hope you're all doing well. We're coming at you with our April update for Missing Stars so that we can keep you informed of our progress with Act 1.

We're very happy to report that we made good progress this month. The writing for Act 1 has now reached the 50% completion mark, with programming following in its footsteps. We've also recently added two new musicians to our team, so music production will have a boost of activity as well. On top of all that, our wonderful art team will soon be ramping up sprite and CG production as we progress further with Missing Stars, so stay tuned for some sneak peeks.

Speaking of which, here's a sneak peek of a Jeanne scene!

Note: Current Sprites are not final 

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