Hey there! Condensing all of our updates into one update this time as I'll be traveling internationally for a good chunk of November and be Christmas-ing this December. Writing in the year 2026 is a lot different than it was back when I first joined Somnova Studios all those years ago. My writing style has changed. My preferences for how to give a voice to my favorite characters has changed. My outlook on what I want Missing Stars to represent to our audience has changed. But what hasn't changed after all these years has been my love for this project. I was never expecting to lead Somnova Studios, but I hope that I've done a good enough job with all of my fellow developers both past and present as we've worked towards finishing Missing Stars. Progress is hard to measure when a project has gone on as long as this one has. While I work on this in my spare time, there's part of me that feels guilty that I haven't worked on this more often, or that I haven't h...
Hello everyone! Time for another monthly-ish update. Things have, admittedly, been very slow in the Missing Stars developer mines, but I can give a few details: Jeanne's Act 2 scenes are nearly done. Minor spoilers: there are 15 scenes in Act 2, and I've completed 12 of them. These final three scenes are relatively shorter than the others, so they should be done a lot faster than the bigger scenes I've been working on. Isolda's Act 2 scenes are making steady progress, and Downix is telling me that everything's going "according to plan". We have other behind-the-scenes plans for writing in general that, while we can't reveal anything concrete, will come to light once we release Jeanne's Act 2 to the public. We also have new art assets being worked on all the time by the wonderfully talented Likhos, like these: Lastly, I intend to update the Steam Page for Missing Stars this month since that's been kind of... neglected. Sorry, Steam use...